Electronic Arts - Redwood City, CA (San Francisco Bay Area)
Job Description
We’re EA—the world’s largest video game publisher. You’re probably familiar with many of our titles—Madden, FIFA, The Sims, Need for Speed, Dead Space, Battlefield and Star Wars, to name a few. But maybe you don’t know how we’re committed to creating games for every platform—from social to mobile to console—to give our consumers that anytime, anywhere access they demand. What does that mean for you? It means more opportunities to unleash your creative genius, be inspired by those around you and ignite your path in any direction you choose.The EA Central Development Services group is a critical partner of EA game development teams and a driver for quality and productivity within those teams.
Come and join us for an opportunity to work with the best game development teams in the world in a challenging yet fun and creative environment.
Innovate to keep EA at the bleeding edge of the industry standards for quality and processes to make a difference for thousands of employees and millions of gamers in the world.
We are looking for an experienced Tools Software Engineer.
In this role you will be embedded with the studio supporting the entirety of the team with tools and process improvements solutions.
QUALIFICATIONS:
SCOPE & IMPACT:
It’s not easy building the world’s best digital playground. It’s hair-standing-on-end exhilarating. It’s down-in-the-trenches challenging. It’s stroke-of-brilliance-at-midnight creative. It’s you—taking risks, challenging yourself, pursuing ideas, changing the way millions of people do something they love: play. In an industry that’s changing every day, EA is positioned for growth thanks to smart business plans, strategic acquisitions, and most importantly, our creative people around the world who gather each day to unite the world through play. We take that last part very seriously, so if what you’re reading excites you as much as it does us, apply today.
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